Quote: slosumo - Administrator
17/02/2017 19:50
Where do I begin, so much has been worked on the past week! Before getting into details of fixes, changes, improvements, I want to first lay out what everyone is interested in the most - after a few unexpected delays (out of our control unfortunately), we are now at a point where most of the issues and improvements to the game have been done and we feel comfortable setting a fixed launch date.
We are launching the Secret Freemium game project on Monday!
* It is officially announced and timed down on the current live version of the game as well
There is not a set hour for that, as due to the current version of the game being live, we will have to force downtime in order to move the code/ point domain to the new servers. Some things will need to be setup after that move is made, and can not be fully finalized before - setting up SSL, making sure emails are working properly, resetting all existing plays and rewarding existing users, waiting for propagation.
We will begin making the move as early as possible on Monday, but it will definitely take several hours up to a full day for everything to go through properly.
Can't wait to get this out, as we believe it is a really cool game in its genre and we have so much more planned for it!
This could mark a big change for the company. In its unreleased, basic version they had 20K players. The upgrade is supposed to be much better in a big way. Just think, you could waste your time playing this game and you would be paying yourself since the revenue would go to the company